Creating Installation Package on Your Game

After working on a game for weeks and finally you want to share it with friends and get them to play? Well, not quite yet. You still need to build your game into a standalone installer. Unfortunately, like most of .NET products, deployment is kind of a hassle. There are a bunch of prerequisites that the end-user would need before they can install you game.

Paul Stubbs has written a nice tutorial on how you can build a setup project for your XNA game, check it out!

One comment

  1. Kinect is Project Natal. Microsoft just changed the name of it to Kinect. Yes they made Project Natal to work on ALL 360s so pelpoe wouldnt have to go out and buy a new system. Thats more than likely why Natal won’t cost as much as a new system would.

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